Rise of the tomb raider easter eggs
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#RISE OF THE TOMB RAIDER EASTER EGGS FREE#
There’s also a free walking control option, which is definitely preferable if you don’t suffer from simulation sickness like me, though I’ve heard from many that it drums up nausea pretty quickly even with the sluggish walking speed.
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Blood Ties implements a teleportation system for VR users that lets you quickly and comfortably dot around rooms, inspecting objects. So, yes, that means all you’re essentially doing is walking and reading. As she explores, she begins to wonder if she even wants to keep hold of the mansion, especially as she dives into the history of her parents, uncovering notes left around the estate and unearthing old memories when visiting certain spots. Threatened with losing her longtime residence, Lara sets out to sift through its remains and find the documents needed to keep it in her possession. You’ve probably already heard the comparison, but Rise of the Tomb Raider‘s Blood Ties mission, an aside to the main campaign, is a little like Lara Croft meets Gone Home. But the heart and soul of the site, the sheer joy of exploring it, remains in VR. Instead we have a building battered and beaten after years of abandonment and haunted by echoes of the past.
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It’s not the sun-licked, finely polished mansion you visited before gone is sthe prawling, outside assault course and obedient butler. Of course, this isn’t the same Lara 2013’s Tomb Raider reboot turned her into a grittier more relatable lead, and the Croft Manor featured in the PlayStation 4 version of its sequel, Rise of the Tomb Raider, reflects that. To return to that mansion in VR was a stroke of genius on Crystal Dynamic’s part. Interactive Easter eggs littered every corner and, in an age where you couldn’t Google the answers in a few seconds, it always felt like there was something else to discover. Like the tombs and ruins Croft would raid in her travels, it held a treasure trove of secrets to uncover, and had a fascinating history behind it that begged me to spend hours digging up. It was both eloquent and yet somehow well suited to a woman that spent most of her days swinging over spike pits and leaping across chasms. Lara Croft’s homestead was a virtual palace. While others eagerly set off on another globe-spanning adventure, climbing mountains and gunning down enemies, I stuck to the cozy confines of Croft Manor. I never took much interest in Tomb Raider II‘s campaign.